Friday, May 11, 2012

Doom 3 for Nokia N900

I'm sick with a cold, but since I ran out of movies to watch I thought it best to try to distract myself by seeing whether the N900 could run my Doom 3 branch. It turns out the answer is "yes, but very slowly."

I suspect due to the completely non-optimized code, poor choice of formats (should be using RGB565), and avoid using highp everywhere in the shaders.


Nevertheless, it does run despite the currently poor performance and few rendering bugs...